UV Map – New option to apply planar mapping to a 3D model. Model Node – New option to normalize scale and align the model to its sides. Specular – New option to adjust the specular amount. Ambient Occlusion – New option allowing to tint the AO color. Path Emitters – Emit range: Controls the emit range of the path. Preview – Fast preview of 3D setups as wireframe / flat / flat shaded. Right click to create nodes, or group selected nodes. Multi-Connect – Shift click a connector, and use the green link line to connect to multiple nodes. Detach – Alt + drag a middle node to disconnect it and have the two surrounding nodes link directly. Auto Connect Node – Connect a node between two linked nodes by dragging on top of the connection line until it turns green. Normal Map from Bump – Convert bump map (any grayscale image) to a normal map, to easily create procedural materials inside AE. Transparent material – New option allows to affect the DOF. Transparent material – Affect transparency by surface facing towards or away from the camera, to achieve an X-ray like effect. Extrude Edges – Extrude Masks and Text Edges to create fine hollow bodies. 3D Wireframes – New OBJ Emitter options to emit from model edges. Create complex intersections and manipulations of volumes using Stardust’s highly flexible modular design. Volume workflow – Create striking looks, meshing particles and 3d models into volumes using the renowned OpenVDB technology. New Features in version 1.5.0 Aug 14, 2019: Paths can then be trimmed, offset and controlled using many more properties. Particles can be emitted from live text and masks, either from the volume or the edges. These grids can be manipulated in many ways to create arresting looks.įrom particle emitting splines through 3D lines, these unique animate-able 3D splines, defined using After effects lights, create a multitude of stunning effects. Whether it’s a box or a sphere grid, with the unique easy-to-use modular workflow these are just starting points for endless paths. Particles can be emitted along a 3D model’s vertices or from its volume. With a single click you can load stunning presets, and there are loads of them. Load an entire setup, node, or a single param. Black hole nodes can be used to attract the particles over time. Sphere, box, 3d models, displacement maps and more are used to push, pull, enclose, color and move particles around. With Replica you can create unique looking designs, ranging from organic through technology and more. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer.Ĭreate beautiful motion graphics by replicating particles in many ways. Start with a preset or create your own nodes.
Superluminal stardust torrent full#
It is a full featured particle system with forces, fields, motion blur, DOF and much more.Ī Breakthrough easy to use node based interface. One Tool, a single 3D space, on one layer with endless possibilities. Containers,enclose particles in sphere, box or a 3D model. Splines, animate-able, both as paths and emitters. Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole. Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps. Replica, a unique effect, that replicates the particles in various ways. Modular 3D particle system for After Effects. It has an easy to use node based user interface and ships with a host of presets to create stunning effects. Modular Particle System - Stardust is a Modular 3D particle system for After Effects. Pojemniki zamykają cząsteczki w kuli, pudełku lub modelu 3D Splajny, animowane, zarówno jako ścieżki, jak i emitery. Odkształcacze przestrzeni, Kula, Pudełko, Modele 3D, Bend, Twist, Maps, Black Hole. Emitery, cząstki, repliki, siły, modele 3D, tekst i maska, mapy. Replika, unikalny efekt, który replikuje cząsteczki na różne sposoby. Inteligentne ustawienia wstępne jednym kliknięciem. Jedno narzędzie, pojedyncza przestrzeń 3D. Modułowy system cząstek 3D do After Effects. Ponadto interfejs aplikacji będzie zrozumiały dla większości użytkowników, więc doświadczony użytkownik i nowicjusz będą mogli szybko go zrozumieć. Twórz rzadkie i niezwykłe efekty specjalne za pomocą tego systemu, edytuj efekty, korzystaj z wielu ustawień predefiniowanych, które oferują największy wybór kreatywności dla użytkownika tej aplikacji.īędziesz mógł tworzyć lekkie, strukturalne, rozproszone, geometryczne, fraktalne, wielowymiarowe, antropomorficzne, efekty ognia i dymu oraz inne wszelkiego rodzaju efekty specjalne, które można zastosować podczas edycji lub tworzenia projektów multimedialnych filmy, domowe filmy wideo, klipy itp. System graficzny Superluminal Stardust został zaprojektowany do współpracy z Adobe After Effects. Superluminal Stardust to unikalny modułowy system zaprojektowany do symulacji cząstek w trybie 3D i tworzenia efektów specjalnych oszałamiających ich pięknem.